Showing posts with label Skyrim. Show all posts
Showing posts with label Skyrim. Show all posts
Tuesday, February 14, 2012
Valentines Day!
Hopefully you haven't forgotten but if you have then Jemma Salume has you covered! Now quickly! Print it off and turn it into a card before you're Fus Rah Done for!
Wednesday, February 8, 2012
News: Spaaaaaace!
PC gamers should consider themselves very lucky! Not only was the long awaited Creation Kit made available for The Elder Scrolls V: Skyrim but a high resolution texture pack was released too. This official modification will allow players to experience Skyrim like never before. As if that wasn't enough Valve and Bethesda have teamed up to create the Space Sphere Mod, which contains this little guy; Spaaaaaaaace! The space loving personality sphere will be available in Skyrim as a companion following the Dovahkiin as they continue their epic quest!
Tuesday, January 24, 2012
News: Skyrim 1.4 Beta
For those who haven't seen them yet here are the patch notes for Skyrim 1.4 update;
NEW FEATURES
BUG FIXES
NEW FEATURES
- Skyrim launcher support for Steam Workshop (PC)
BUG FIXES
- General optimizations for memory and performance
- Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin's in player's house. (PS3)
- Improved compiler optimization settings (PC)
- Long term play optimizations for memory and performance (PS3)
- Memory optimizations related to scripting
- Fixed crashes related to pathing and AI
- Fixed crash in Haemar's Shame if player had already completed "A Daedra's Best Friend"
- Fixed rare crash with loading saved games
- Fixed issue with accented characters not displaying properly at the end of a line
- Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
- Fixed issue where dragon priest masks would not render correctly
- Fixed issue where quests would incorrectly progress after reloading a save
- Fixed issues with placing and removing books from bookshelves in the player's home
- Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any furnishing.
- Fixed issue where the player house in Windhelm would not clean up properly
- Fixed crash related to giant attacks and absorb spells
- Fixed issue with ash piles not cleaning up properly
- Fixed occasional issue where overwriting an existing save would fail
- Fixed memory crash with container menu
- Fixed infinite loop with bookshelves
- Fixed issue where traps in Shalidor's Maze would not work properly in French, German, Spanish and Italian versions
- Fixed issue where transforming back to human from werewolf would occasionally not fail
- Bows and daggers will display properly when placed on weapon racks
- The Unusual Gem inside the Thalmor Embassy is now accessible after finishing "Diplomatic Immunity"
- In "Breaching Security", the quest token is no longer required to receive a fortune reading from Olava the Feeble
- Fixed issue where Galmar would not complete Joining the Stormcloaks properly if "Season Unending" was an active quest
- Fixed issue where starting "Season Unending" after finishing "Joining the Stormcloaks" would prevent "The Jagged Crown" from starting properly.
- Fixed issue progressing through "Message to Whiterun" while "Season Unending" was still open would block progression for both quests.
- In "Arniel's Endeavor", fixed issue where a quest journal would trigger multiple times
- In "Forbidden Legend", the amulet fragment can no longer disappear after player leaves a dungeon without taking it
- Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
- In "The White Phial", the phial can no longer disappear if player leaves dungeon without taking it
- "The White Phial" will now start properly if player already has a briar heart in their inventory
- Player can no longer get stuck in Misty Grove after completing "A Night to Remember"
- Fixed issue where leaving Riften during "A Chance Arrangement" would prevent quest from progressing
- In "Darkness Returns", a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
- In "Under New Management", if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
- "Onmund's Request" will now start properly if player has already found Enthir's staff before receiving this quest
- Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
- "Repairing the Phial" will start properly if player already has unmelting snow or mammoth tusk in their inventory
- Finding Pantea's Flute before speaking with Pantea no longer prevents her quest from updating
- In "The Coming of the Dawn", fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
- Fixed rare issue in "The Mind of Madness" where player is unable to equip the Wabbajack
- Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor will not trigger properly if player leaves the cell for extended period of time before activating it
- "Blood's Honor" will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
- Fixed rare issue where "Dampened Spirits" would not start properly
- Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
- Fixed issue where killing guards in Cidhna Mine woud block progression for "No One Escapes Cidhna Mine"
- Fixed numerous issues with "Blood on the Ice" not triggering properly
- In "Blood on the Ice", Calixto can now be killed if player owns a house in Windhelm
- In "The Cure for Madness", killing Cicero then resurrecting him no longer impedes quest progress
- Fixed rare issue in "To Kill an Empire" where an NPC would fail to die properly
- Clearing Knifepoint Ridge before starting "Boethiah's Champion" no longer prevents quest from starting.
- Start up steam.
- Click on "Steam".
- Click on settings.
- Click the "Change" button under Beta Participation.
- On the dialog that appears select Skyrim Beta.
Don't forget to backup your save files first!
Thursday, January 19, 2012
Funny: Macho Dragon
For no reason other than it made me laugh. Enjoy.
Monday, November 14, 2011
Funny: Skyrim. Beware of the Giants!
To those of you lucky enough to have Skyrim. How many of you have had an encounter with a giant? These lumbering and deadly adversaries appear in random spots preying on unsuspecting adventurers.
What's their best tactic? Well according to this video launching people into orbit.
Consider yourselves warned!
What's their best tactic? Well according to this video launching people into orbit.
Consider yourselves warned!
Thursday, October 27, 2011
News: Skyrim specifications announced
Pete Hines of Bethesda has announced the specification required to run their upcoming game, Skyrim.
Minimum PC Specs:
Operating System: Win XP/7/Vista (32 or 64 bit)
CPU: Dual Core 2GHz
Memory: 2GB RAM
Video Card: DirectX9c video card w/ 512MB RAM
Operating System: Win XP/7/Vista (32 or 64 bit)
CPU: Dual Core 2GHz
Memory: 2GB RAM
Video Card: DirectX9c video card w/ 512MB RAM
Recommended PC Specs:
Operating System: Win XP/7
CPU: Quad-Core Intel/AMD CPU
Memory: 4GB RAM, 6GB Hard Drive Space
Sound: DirectX compatible sound card
Video Card: DirectX9 video card with 1GB memory. GTX 260/Radeon 4890 or higher
Operating System: Win XP/7
CPU: Quad-Core Intel/AMD CPU
Memory: 4GB RAM, 6GB Hard Drive Space
Sound: DirectX compatible sound card
Video Card: DirectX9 video card with 1GB memory. GTX 260/Radeon 4890 or higher
None of which looks particularly unreasonable, though they have yet to disclose what kind of machine is required to make the game appear as it does in the trailers.
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